Though some issues were resolved many fans still experience instability issues like freezing and losing their saved games; with many noting that they hadn't experienced these issues until after the patch had come out.
The DLC pack includes the race schedule, points system, paint schemes, and the new car models. The DLC also includes a repaved Daytona and a night race at Charlotte with the new foot hdtv at the track. Players will still have the option to race the season. In both online and offline races, players earn NASCAR experience points which help unlock rewards such as decal packs or special car designs, as well as career sponsorships and special races throughout career mode.
Everything you do on the track counts. Activision has taken the wheel of the NASCAR gaming franchise, and the publisher announced today its first stock car racer will find its way to retail shelves in early Read More ». Also available on: Wii , Xbox Continue to ». Started the race and led several laps 'til I made a mistake and smoked the wall.
So far I think I'm regretting paying full price. I'm going back to F1 Dustin Barton. Patch 2 is going to fix quite a bit. As far as setups, you can go into the advanced setup screen under Track Testing and you can adjust a number of parameters. NTG user review I like the game.
I gave the game a quick blast on Saturday night and before I knew it a couple of hours had passed. I don't have a huge amount of spare time for gaming these days so I bought the game hoping for a game I could pick up and play for mins and hopefully enjoy close racing action.
I'd say the game definitely delivers on that front for me. The front end of the game is a little disappointing. Apart from tweaking set ups each track has an individually tailored base setup like F1 and with the advanced options you can do a reasonably in-depth setup for each wheel inc tyre pressure and individially and make the usual rebound, etc.
All of the pre-race presentation has been devoted to the career mode, as when I did a quick race it just launched into qualifying without any pre-race build up. However, the slow AI qualifying is on the list to fix in the next patch. I used a controller in the first race with assists on medium. The car was very easy to control and the handling was responsive and would be confident in the middle of a big pack using the controller. Not one for taking baby steps, I switched my wheel Fanatec Turbo S with no driving aids.
I've yet to find perfect settings but so far I'd say that with a few minor tweaks I've got a driveable setup which seems to work well on both the superspeedway of Daytona and the tight track at Bristol but steering felt a little unresponsive at Indy this is probably due to lack of banking in the corners and me not taking enough speed off to take the corners properly.
At the moment, I wouldn't be too confident using the wheel whilst bunched in a pack. I also find I have a tendency to veer towards the apron but this may be easily correct by adding in some steering assist which offets the effect of the stagger on the straights. I was disappointed to find there were no in game settings to make adjustments for the wheel but I'm not sure whether this is due to the game not recognising the wheel as Fanatec is not being officially supported again, the 2nd patch is looking to add in support for the Fanatec GT2 - so hopefully that'll also cover the PWTS.
I've also given online a quick blast. A number of issues have been reported which Eutechnyx sp? Like Mike says above, the driving itself is good, the close racing is quite challenging on the harder difficulty levels especially with a wheel - at least for me , the drafting effects are probably a tad over-exaggerated.
The cockpit views are great, you get a good sense of speed and I noticed some glare from the sun on the windshield while running down the back straight at Indy. You get a good sense of when you are close to the wall and when you drift too wide at a bend it is difficult to keep the car from scraping the wall, which I imagine is a reasonably accurate recreation of the real thing.
Like F1 which I also really enjoy I think the game has come in for some harsh criticism, so of it unduly harsh. In its current state I think the game is very playable and enjoyable. I think Eutechnyx have done a very good job given it is their first attempt at Nascar and NTG provides a solid base on which to build future versions. Jeremy Paterson. Thanks Matt for that excellent review! I was getting tired of everyone just saying "it's too arcade.
I was going to hold off on getting this game, but after your review and finding out about the patch, my wallet's already starting to get warm! I feel like my head's locked in a vice in-game if I don't have it. That's one of the reasons I stopped playing GT5. Mike Ross said:. Click to expand Thanks for the review. I am still hesitant to buy the game. Eric Stranne. Where can I get NTG ? Claudio Gandolfi Pheripheral consumer.
What I was intending is that the game was too easy. I generic sim racer shouldn't be be able to step into a stock car, with the games simple setup, qualify first on the hardest level against some of the best drivers in the world, the first time I fire the game up. Now, that being said, I have been playing it more and it is growing on me.
Now what is getting under my skin are the numerous bugs. I have read about the upcoming patch and I hope it will repair most of these. The actual driving of the sim seems pretty accurate. TV were going to release their review of the game, but apparently it is bug ridden and Eutechnyx are currently working on addressing the problems with the game, so ISR TV have delayed their review until the game has been patched.
Microsoft limits the size. Hardcore mode enabled on Xbox Ryan Callan. Lovely to see a developer properly supporting and communicating with it's user base. Ryan Callan said:.
The patch has been sent in for internal testing with Activision. Should hopefully be sent to MS and Sony in a week, hopefully less. Robin Chung. The experience of a freshly baked steak and burning rubber can be nothing short of breathtaking.
But is this eutechnyx developed game worth playing? Modes The first thing players will notice is the menu. This is honestly one of the best menus ever made. An experience gained from many modes including career, quick race and online play. Now normally I'd say that career mode is where the mileage is at but this time I just can't.
As you race you gain experience, which can be put in new sponsorships or unlocks additional content, usually an invitational event or a color scheme. The sponsorship is a nice touch. After a couple of decent finishes you'll gain interest from famous sponsors.
Put their logo on the car will unlock additional bonuses for predetermined criteria, like leading a race for 10 laps. And while the sponsorship is a great idea it only goes so far because career mode only supports one season, all hard earned respect goes lost after the 36st race, not great.
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